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Pull requests: BabylonJS/Babylon.js
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chore(deps-dev): bump esbuild from 0.25.12 to 0.28.1
dependencies
Pull requests that update a dependency file
javascript
Pull requests that update javascript code
#18577
opened Jun 14, 2026 by
dependabot
Bot
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Add NullEngine multiview render-state testability
#18576
opened Jun 13, 2026 by
matthargett
Contributor
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Add GPU picker depth point and normal support
#18572
opened Jun 12, 2026 by
Celeste-twinkle
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Coalesce shared delay-loaded geometry/mesh file requests
bug
optimizations
#18570
opened Jun 11, 2026 by
georginahalpern
Contributor
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[Native] MultiRenderTarget, reverse-Z clear, applyStates, OIT alpha modes
#18568
opened Jun 11, 2026 by
bkaradzic-microsoft
Member
•
Draft
[Native] Combined native-engine GL fixes (depth, cube load, cube RTT, updateTextureData)
#18567
opened Jun 11, 2026 by
bkaradzic-microsoft
Member
•
Draft
[Native] Report engine.name "Native" and implement updateTextureData
#18566
opened Jun 11, 2026 by
bkaradzic-microsoft
Member
•
Draft
fix(core): restore Buffers/buffer.align side effect for Native engine
#18565
opened Jun 11, 2026 by
CedricGuillemet
Contributor
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Fix lighting volume WGSL depth texture binding
#18564
opened Jun 11, 2026 by
matthargett
Contributor
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[WebGPU] Add render-pass command stream batching for native hosts
#18562
opened Jun 11, 2026 by
matthargett
Contributor
•
Draft
[Native] Add cube render target support to the native engine
#18561
opened Jun 11, 2026 by
bkaradzic-microsoft
Member
•
Draft
[Native] Load single-file .dds/.ktx/.ktx2 cubemaps on the native engine
#18560
opened Jun 10, 2026 by
bkaradzic-microsoft
Member
•
Draft
[Native] Honor depthCullingState.depthTest on the native engine
#18558
opened Jun 10, 2026 by
bkaradzic-microsoft
Member
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Auto-populate is2DArray/depth in wrapNativeTexture from native layer count
#18535
opened Jun 4, 2026 by
bghgary
Contributor
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